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KIRI

Block Breaker KUZUSHI10 stages with a story. Free, no signup

FreeNo signup10 stages2 bossesPhone & PC
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KUZUSHI is MIKIRI's block breaker. Drag left and right to move KIRI the ninja owl and bounce the afterglow orb off his wings to break the white stones blocking the forest path. Where the orb hits the wings changes the bounce. It keeps the classic satisfaction of breaking blocks and adds a new twist and a short conversation every stage.

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How to play

  1. Drag left and right to move KIRI (arrow keys on a computer)
  2. Tap to launch the orb, or wait a second
  3. Break all white stones to move on. Bosses are beaten by emptying their bar
  4. Dropping the orb uses your one continue. Dropping it again ends the run
  5. Skip any conversation at any time

The twists in all 10 stages

Stage 1 Twilight Forest

Where the orb hits your wings changes how it bounces.
Break all the white stones.

Stage 2 Windvane Rock

Inside the wind bands, the orb moves 1.5× faster.

Stage 3 MAME's Workshop

Break glowing stones to drop MAME's tools.
Gear = wider wings · Bottle = three orbs · Monocle = slower orb.

Stage 4 Lamp-Flower Field

Stones outside the light are invisible.
Memorize them when the lamp flowers bloom.

Stage 5 Gate of Tokimi Tower 👑

Boss: GARA. Strike him through the gaps in the iron shield.
When the bell rings, the orb slows for a while.

Stage 6 Tokimi Tower Archive

Stones that match the card (color and mark) break in one hit.
Other colors only turn white and lower your accuracy. The card changes now and then.

Stage 7 Corridor of Shadows

Inside the shadow bands, the orb is invisible.
Read where it will come out.

Stage 8 Crumbling Sky

If a falling shard hits you, your wings go numb and slow down.

Stage 9 Heart of the Missing Beat

Cards, shadows and wind, all at once.

Stage 10 The Blank Sky 👑

Final boss: UTSURO.
Break the circling white stones and strike through the gap.

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Characters

KIRIKIRIThe ninja owl hero. Bounces the afterglow orb with his wings
KUNOICHIKUNOICHIHis partner. Reads the whole field and guides with her thread
RAIRAIThe fastest falcon. Challenges you on the wind stage
MAMEMAMEFlying-squirrel inventor whose tools drop from the stones
ORINORINThe moon rabbit who lights her lantern in the dark stage
HAKUROHAKUROThe white-owl mentor whose cards decide which stones break
GARAGARAIron-bell horned owl guarding the gate. Boss of stage 5
UTSUROUTSUROThe masked shadow raven. The final boss

How the score works

Stones broken (10 to 50 points each, more for chains after a return), 1000 per stage reached, a speed bonus for beating each stage's target time, an accuracy bonus that drops with wrong colors, shard hits and drops, and a bonus for clearing all 10 stages. The world ranking uses this total.

No impossible moments

Shadow bands that hide the orb stay in the upper part of the screen and wind bands stop well above KIRI, so the orb is always visible on its final approach. Speeds are kept reachable even after a late reaction, and a bot played hundreds of runs to confirm no unreachable orb appears.

FAQ

Is it free?

Yes. It is free, needs no signup and runs in your phone or desktop browser.

How long does a full run take?

About 1–3 minutes per stage and 15–20 minutes for all 10. Each stage has a clear screen, so you can play in parts.

Can I skip the story?

Yes. Every conversation has a Skip button.

How many continues do I get?

One. Drop the orb twice and the run ends; your score up to then is recorded.

Does the screen flash?

No. Hitting a boss shows only a short, soft light.

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Break the white stones with the afterglow.

Stage 1 takes about a minute.

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